Struct roblox::instance::TestService[][src]

pub struct TestService<'a> {
Show 27 fields pub auto_runs: bool, pub description: &'a str, pub error_count: i32, pub execute_with_studio_run: bool, pub is30_fps_throttle_enabled: bool, pub is_physics_environmental_throttled: bool, pub is_sleep_allowed: bool, pub number_of_players: i32, pub simulate_seconds_lag: f64, pub test_count: i32, pub timeout: f64, pub warn_count: i32, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub server_collect_conditional_result: RBXScriptSignal<(bool, &'a str, Option<InstanceRef>, i32)>, pub server_collect_result: RBXScriptSignal<(&'a str, Option<InstanceRef>, i32)>, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}
Expand description

The TestService Instance Class

View Roblox documentation

Fields

auto_runs: booldescription: &'a strerror_count: i32execute_with_studio_run: boolis30_fps_throttle_enabled: boolis_physics_environmental_throttled: boolis_sleep_allowed: boolnumber_of_players: i32simulate_seconds_lag: f64test_count: i32timeout: f64warn_count: i32archivable: bool

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class_name: &'a str

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name: &'a str

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parent: Option<InstanceRef>

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roblox_locked: bool

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source_asset_id: i64

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server_collect_conditional_result: RBXScriptSignal<(bool, &'a str, Option<InstanceRef>, i32)>server_collect_result: RBXScriptSignal<(&'a str, Option<InstanceRef>, i32)>ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>

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attribute_changed: RBXScriptSignal<&'a str>

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changed: RBXScriptSignal<&'a str>

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child_added: RBXScriptSignal<Option<InstanceRef>>

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child_removed: RBXScriptSignal<Option<InstanceRef>>

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descendant_added: RBXScriptSignal<Option<InstanceRef>>

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descendant_removing: RBXScriptSignal<Option<InstanceRef>>

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Implementations

Creates a new TestService object.

Equivalent to Instance.new(“TestService”) in Luau.

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Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.