Struct roblox::instance::SurfaceLight [−][src]
pub struct SurfaceLight<'a> {}Show 20 fields
pub angle: f32, pub face: NormalId, pub range: f32, pub brightness: f32, pub color: Color3, pub enabled: bool, pub shadows: bool, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The SurfaceLight Instance Class
Fields
angle: f32
face: NormalId
range: f32
brightness: f32
Inherited from Light
color: Color3
Inherited from Light
enabled: bool
Inherited from Light
shadows: bool
Inherited from Light
archivable: bool
Inherited from Instance
class_name: &'a str
Inherited from Instance
name: &'a str
Inherited from Instance
parent: Option<InstanceRef>
Inherited from Instance
roblox_locked: bool
Inherited from Instance
source_asset_id: i64
Inherited from Instance
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
Creates a new SurfaceLight object.
Equivalent to Instance.new(“SurfaceLight”) in Luau.
Inherited from Instance
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for SurfaceLight<'a>
impl<'a> Send for SurfaceLight<'a>
impl<'a> Sync for SurfaceLight<'a>
impl<'a> Unpin for SurfaceLight<'a>
impl<'a> UnwindSafe for SurfaceLight<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more