Struct roblox::instance::StarterPlayer [−][src]
pub struct StarterPlayer<'a> {}Show 51 fields
pub allow_custom_animations: bool, pub auto_jump_enabled: bool, pub camera_max_zoom_distance: f32, pub camera_min_zoom_distance: f32, pub camera_mode: CameraMode, pub character_jump_height: f32, pub character_jump_power: f32, pub character_max_slope_angle: f32, pub character_use_jump_power: bool, pub character_walk_speed: f32, pub dev_camera_occlusion_mode: DevCameraOcclusionMode, pub dev_computer_camera_movement_mode: DevComputerCameraMovementMode, pub dev_computer_movement_mode: DevComputerMovementMode, pub dev_touch_camera_movement_mode: DevTouchCameraMovementMode, pub dev_touch_movement_mode: DevTouchMovementMode, pub enable_mouse_lock_option: bool, pub game_settings_asset_id_face: i64, pub game_settings_asset_id_head: i64, pub game_settings_asset_id_left_arm: i64, pub game_settings_asset_id_left_leg: i64, pub game_settings_asset_id_pants: i64, pub game_settings_asset_id_right_arm: i64, pub game_settings_asset_id_right_leg: i64, pub game_settings_asset_id_shirt: i64, pub game_settings_asset_id_tee_shirt: i64, pub game_settings_asset_id_torso: i64, pub game_settings_avatar: GameAvatarType, pub game_settings_r15_collision: R15CollisionType, pub game_settings_scale_range_body_type: NumberRange, pub game_settings_scale_range_head: NumberRange, pub game_settings_scale_range_height: NumberRange, pub game_settings_scale_range_proportion: NumberRange, pub game_settings_scale_range_width: NumberRange, pub health_display_distance: f32, pub load_character_appearance: bool, pub load_character_layered_clothing: LoadCharacterLayeredClothing, pub name_display_distance: f32, pub user_emotes_enabled: bool, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The StarterPlayer Instance Class
Fields
allow_custom_animations: bool
auto_jump_enabled: bool
camera_max_zoom_distance: f32
camera_min_zoom_distance: f32
camera_mode: CameraMode
character_jump_height: f32
character_jump_power: f32
character_max_slope_angle: f32
character_use_jump_power: bool
character_walk_speed: f32
dev_camera_occlusion_mode: DevCameraOcclusionMode
dev_computer_camera_movement_mode: DevComputerCameraMovementMode
dev_computer_movement_mode: DevComputerMovementMode
dev_touch_camera_movement_mode: DevTouchCameraMovementMode
dev_touch_movement_mode: DevTouchMovementMode
enable_mouse_lock_option: bool
game_settings_asset_id_face: i64
game_settings_asset_id_head: i64
game_settings_asset_id_left_arm: i64
game_settings_asset_id_left_leg: i64
game_settings_asset_id_pants: i64
game_settings_asset_id_right_arm: i64
game_settings_asset_id_right_leg: i64
game_settings_asset_id_shirt: i64
game_settings_asset_id_tee_shirt: i64
game_settings_asset_id_torso: i64
game_settings_avatar: GameAvatarType
game_settings_r15_collision: R15CollisionType
game_settings_scale_range_body_type: NumberRange
game_settings_scale_range_head: NumberRange
game_settings_scale_range_height: NumberRange
game_settings_scale_range_proportion: NumberRange
game_settings_scale_range_width: NumberRange
health_display_distance: f32
load_character_appearance: bool
load_character_layered_clothing: LoadCharacterLayeredClothing
name_display_distance: f32
user_emotes_enabled: bool
archivable: bool
Inherited from Instance
class_name: &'a str
Inherited from Instance
name: &'a str
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parent: Option<InstanceRef>
Inherited from Instance
roblox_locked: bool
Inherited from Instance
source_asset_id: i64
Inherited from Instance
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for StarterPlayer<'a>
impl<'a> Send for StarterPlayer<'a>
impl<'a> Sync for StarterPlayer<'a>
impl<'a> Unpin for StarterPlayer<'a>
impl<'a> UnwindSafe for StarterPlayer<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more