Struct roblox::instance::SpecialMesh [−][src]
pub struct SpecialMesh<'a> {}Show 19 fields
pub mesh_type: MeshType, pub mesh_id: &'a str, pub texture_id: &'a str, pub offset: Vector3, pub scale: Vector3, pub vertex_color: Vector3, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The SpecialMesh Instance Class
Fields
mesh_type: MeshType
mesh_id: &'a str
Inherited from FileMesh
texture_id: &'a str
Inherited from FileMesh
offset: Vector3
Inherited from DataModelMesh
scale: Vector3
Inherited from DataModelMesh
vertex_color: Vector3
Inherited from DataModelMesh
archivable: bool
Inherited from Instance
class_name: &'a str
Inherited from Instance
name: &'a str
Inherited from Instance
parent: Option<InstanceRef>
Inherited from Instance
roblox_locked: bool
Inherited from Instance
source_asset_id: i64
Inherited from Instance
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
Creates a new SpecialMesh object.
Equivalent to Instance.new(“SpecialMesh”) in Luau.
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for SpecialMesh<'a>
impl<'a> Send for SpecialMesh<'a>
impl<'a> Sync for SpecialMesh<'a>
impl<'a> Unpin for SpecialMesh<'a>
impl<'a> UnwindSafe for SpecialMesh<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more