Struct roblox::instance::Players[][src]

pub struct Players<'a> {
Show 31 fields pub bubble_chat: bool, pub character_auto_loads: bool, pub classic_chat: bool, pub local_player: Option<InstanceRef>, pub max_players: i32, pub max_players_internal: i32, pub preferred_players: i32, pub preferred_players_internal: i32, pub respawn_time: f32, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub friend_request_event: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>, FriendRequestEvent)>, pub game_announce: RBXScriptSignal<&'a str>, pub player_added: RBXScriptSignal<Option<InstanceRef>>, pub player_chatted: RBXScriptSignal<(PlayerChatType, Option<InstanceRef>, &'a str, Option<InstanceRef>)>, pub player_connecting: RBXScriptSignal<Option<InstanceRef>>, pub player_disconnecting: RBXScriptSignal<Option<InstanceRef>>, pub player_membership_changed: RBXScriptSignal<Option<InstanceRef>>, pub player_rejoining: RBXScriptSignal<Option<InstanceRef>>, pub player_removing: RBXScriptSignal<Option<InstanceRef>>, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}
Expand description

The Players Instance Class

View Roblox documentation

Fields

bubble_chat: boolcharacter_auto_loads: boolclassic_chat: boollocal_player: Option<InstanceRef>max_players: i32max_players_internal: i32preferred_players: i32preferred_players_internal: i32respawn_time: f32archivable: bool

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class_name: &'a str

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name: &'a str

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parent: Option<InstanceRef>

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roblox_locked: bool

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source_asset_id: i64

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friend_request_event: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>, FriendRequestEvent)>game_announce: RBXScriptSignal<&'a str>player_added: RBXScriptSignal<Option<InstanceRef>>player_chatted: RBXScriptSignal<(PlayerChatType, Option<InstanceRef>, &'a str, Option<InstanceRef>)>player_connecting: RBXScriptSignal<Option<InstanceRef>>player_disconnecting: RBXScriptSignal<Option<InstanceRef>>player_membership_changed: RBXScriptSignal<Option<InstanceRef>>player_rejoining: RBXScriptSignal<Option<InstanceRef>>player_removing: RBXScriptSignal<Option<InstanceRef>>ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>

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attribute_changed: RBXScriptSignal<&'a str>

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changed: RBXScriptSignal<&'a str>

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child_added: RBXScriptSignal<Option<InstanceRef>>

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child_removed: RBXScriptSignal<Option<InstanceRef>>

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descendant_added: RBXScriptSignal<Option<InstanceRef>>

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descendant_removing: RBXScriptSignal<Option<InstanceRef>>

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Implementations

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Trait Implementations

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Performs the conversion.