Struct roblox::instance::PlayerScripts [−][src]
pub struct PlayerScripts<'a> {}Show 17 fields
pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub computer_camera_movement_mode_registered: RBXScriptSignal<()>, pub computer_movement_mode_registered: RBXScriptSignal<()>, pub touch_camera_movement_mode_registered: RBXScriptSignal<()>, pub touch_movement_mode_registered: RBXScriptSignal<()>, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The PlayerScripts Instance Class
Fields
archivable: bool
Inherited from Instance
class_name: &'a str
Inherited from Instance
name: &'a str
Inherited from Instance
parent: Option<InstanceRef>
Inherited from Instance
roblox_locked: bool
Inherited from Instance
source_asset_id: i64
Inherited from Instance
computer_camera_movement_mode_registered: RBXScriptSignal<()>
computer_movement_mode_registered: RBXScriptSignal<()>
touch_camera_movement_mode_registered: RBXScriptSignal<()>
touch_movement_mode_registered: RBXScriptSignal<()>
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
pub fn register_computer_camera_movement_mode(
&self,
camera_movement_mode: ComputerCameraMovementMode
)
pub fn register_touch_camera_movement_mode(
&self,
camera_movement_mode: TouchCameraMovementMode
)
Inherited from Instance
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for PlayerScripts<'a>
impl<'a> Send for PlayerScripts<'a>
impl<'a> Sync for PlayerScripts<'a>
impl<'a> Unpin for PlayerScripts<'a>
impl<'a> UnwindSafe for PlayerScripts<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more