Struct roblox::instance::PlayerMouse [−][src]
pub struct PlayerMouse<'a> {}Show 32 fields
pub hit: CFrame, pub icon: &'a str, pub origin: CFrame, pub target: Option<InstanceRef>, pub target_filter: Option<InstanceRef>, pub target_surface: NormalId, pub unit_ray: Ray, pub view_size_x: i32, pub view_size_y: i32, pub x: i32, pub y: i32, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub button1_down: RBXScriptSignal<()>, pub button1_up: RBXScriptSignal<()>, pub button2_down: RBXScriptSignal<()>, pub button2_up: RBXScriptSignal<()>, pub idle: RBXScriptSignal<()>, pub move: RBXScriptSignal<()>, pub wheel_backward: RBXScriptSignal<()>, pub wheel_forward: RBXScriptSignal<()>, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The PlayerMouse Instance Class
Fields
hit: CFrame
Inherited from Mouse
icon: &'a str
Inherited from Mouse
origin: CFrame
Inherited from Mouse
target: Option<InstanceRef>
Inherited from Mouse
target_filter: Option<InstanceRef>
Inherited from Mouse
target_surface: NormalId
Inherited from Mouse
unit_ray: Ray
Inherited from Mouse
view_size_x: i32
Inherited from Mouse
view_size_y: i32
Inherited from Mouse
x: i32
Inherited from Mouse
y: i32
Inherited from Mouse
archivable: bool
Inherited from Instance
class_name: &'a str
Inherited from Instance
name: &'a str
Inherited from Instance
parent: Option<InstanceRef>
Inherited from Instance
roblox_locked: bool
Inherited from Instance
source_asset_id: i64
Inherited from Instance
Inherited from Mouse
Inherited from Mouse
Inherited from Mouse
Inherited from Mouse
idle: RBXScriptSignal<()>
Inherited from Mouse
move: RBXScriptSignal<()>
Inherited from Mouse
wheel_backward: RBXScriptSignal<()>
Inherited from Mouse
wheel_forward: RBXScriptSignal<()>
Inherited from Mouse
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
Inherited from Instance
Inherited from Instance
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
Inherited from Instance
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for PlayerMouse<'a>
impl<'a> Send for PlayerMouse<'a>
impl<'a> Sync for PlayerMouse<'a>
impl<'a> Unpin for PlayerMouse<'a>
impl<'a> UnwindSafe for PlayerMouse<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more