Struct roblox::instance::PlayerMouse [−][src]
pub struct PlayerMouse<'a> {Show 32 fields
pub hit: CFrame,
pub icon: &'a str,
pub origin: CFrame,
pub target: Option<InstanceRef>,
pub target_filter: Option<InstanceRef>,
pub target_surface: NormalId,
pub unit_ray: Ray,
pub view_size_x: i32,
pub view_size_y: i32,
pub x: i32,
pub y: i32,
pub archivable: bool,
pub class_name: &'a str,
pub name: &'a str,
pub parent: Option<InstanceRef>,
pub roblox_locked: bool,
pub source_asset_id: i64,
pub button1_down: RBXScriptSignal<()>,
pub button1_up: RBXScriptSignal<()>,
pub button2_down: RBXScriptSignal<()>,
pub button2_up: RBXScriptSignal<()>,
pub idle: RBXScriptSignal<()>,
pub move: RBXScriptSignal<()>,
pub wheel_backward: RBXScriptSignal<()>,
pub wheel_forward: RBXScriptSignal<()>,
pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>,
pub attribute_changed: RBXScriptSignal<&'a str>,
pub changed: RBXScriptSignal<&'a str>,
pub child_added: RBXScriptSignal<Option<InstanceRef>>,
pub child_removed: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_added: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}Expand description
The PlayerMouse Instance Class
Fields
hit: CFrameInherited from Mouse
icon: &'a strInherited from Mouse
origin: CFrameInherited from Mouse
target: Option<InstanceRef>Inherited from Mouse
target_filter: Option<InstanceRef>Inherited from Mouse
target_surface: NormalIdInherited from Mouse
unit_ray: RayInherited from Mouse
view_size_x: i32Inherited from Mouse
view_size_y: i32Inherited from Mouse
x: i32Inherited from Mouse
y: i32Inherited from Mouse
archivable: boolInherited from Instance
class_name: &'a strInherited from Instance
name: &'a strInherited from Instance
parent: Option<InstanceRef>Inherited from Instance
roblox_locked: boolInherited from Instance
source_asset_id: i64Inherited from Instance
Inherited from Mouse
Inherited from Mouse
Inherited from Mouse
Inherited from Mouse
idle: RBXScriptSignal<()>Inherited from Mouse
move: RBXScriptSignal<()>Inherited from Mouse
wheel_backward: RBXScriptSignal<()>Inherited from Mouse
wheel_forward: RBXScriptSignal<()>Inherited from Mouse
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>Inherited from Instance
changed: RBXScriptSignal<&'a str>Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
Implementations
Inherited from Instance
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Inherited from Instance
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
Inherited from Instance
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Inherited from Instance
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Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl<'a> RefUnwindSafe for PlayerMouse<'a>
impl<'a> Send for PlayerMouse<'a>
impl<'a> Sync for PlayerMouse<'a>
impl<'a> Unpin for PlayerMouse<'a>
impl<'a> UnwindSafe for PlayerMouse<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more