Struct roblox::instance::PhysicsSettings[][src]

pub struct PhysicsSettings<'a> {
Show 39 fields pub allow_sleep: bool, pub are_anchors_shown: bool, pub are_assemblies_shown: bool, pub are_awake_parts_highlighted: bool, pub are_body_types_shown: bool, pub are_contact_islands_shown: bool, pub are_contact_points_shown: bool, pub are_joint_coordinates_shown: bool, pub are_mechanisms_shown: bool, pub are_model_coords_shown: bool, pub are_owners_shown: bool, pub are_part_coords_shown: bool, pub are_regions_shown: bool, pub are_terrain_replication_regions_shown: bool, pub are_timesteps_shown: bool, pub are_unaligned_parts_shown: bool, pub are_world_coords_shown: bool, pub disable_cs_gv2: bool, pub force_cs_gv2: bool, pub is_interpolation_throttle_shown: bool, pub is_receive_age_shown: bool, pub is_tree_shown: bool, pub physics_environmental_throttle: EnviromentalPhysicsThrottle, pub show_decomposition_geometry: bool, pub throttle_adjust_time: f64, pub use_cs_gv2: bool, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}
Expand description

The PhysicsSettings Instance Class

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Fields

allow_sleep: boolare_anchors_shown: boolare_assemblies_shown: boolare_awake_parts_highlighted: boolare_body_types_shown: boolare_contact_islands_shown: boolare_contact_points_shown: boolare_joint_coordinates_shown: boolare_mechanisms_shown: boolare_model_coords_shown: boolare_owners_shown: boolare_part_coords_shown: boolare_regions_shown: boolare_terrain_replication_regions_shown: boolare_timesteps_shown: boolare_unaligned_parts_shown: boolare_world_coords_shown: booldisable_cs_gv2: boolforce_cs_gv2: boolis_interpolation_throttle_shown: boolis_receive_age_shown: boolis_tree_shown: boolphysics_environmental_throttle: EnviromentalPhysicsThrottleshow_decomposition_geometry: boolthrottle_adjust_time: f64use_cs_gv2: boolarchivable: bool

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class_name: &'a str

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name: &'a str

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parent: Option<InstanceRef>

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roblox_locked: bool

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source_asset_id: i64

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ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>

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attribute_changed: RBXScriptSignal<&'a str>

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changed: RBXScriptSignal<&'a str>

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child_added: RBXScriptSignal<Option<InstanceRef>>

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child_removed: RBXScriptSignal<Option<InstanceRef>>

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descendant_added: RBXScriptSignal<Option<InstanceRef>>

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descendant_removing: RBXScriptSignal<Option<InstanceRef>>

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Implementations

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Trait Implementations

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Performs the conversion.