Struct roblox::instance::PhysicsSettings [−][src]
pub struct PhysicsSettings<'a> {Show 39 fields
pub allow_sleep: bool,
pub are_anchors_shown: bool,
pub are_assemblies_shown: bool,
pub are_awake_parts_highlighted: bool,
pub are_body_types_shown: bool,
pub are_contact_islands_shown: bool,
pub are_contact_points_shown: bool,
pub are_joint_coordinates_shown: bool,
pub are_mechanisms_shown: bool,
pub are_model_coords_shown: bool,
pub are_owners_shown: bool,
pub are_part_coords_shown: bool,
pub are_regions_shown: bool,
pub are_terrain_replication_regions_shown: bool,
pub are_timesteps_shown: bool,
pub are_unaligned_parts_shown: bool,
pub are_world_coords_shown: bool,
pub disable_cs_gv2: bool,
pub force_cs_gv2: bool,
pub is_interpolation_throttle_shown: bool,
pub is_receive_age_shown: bool,
pub is_tree_shown: bool,
pub physics_environmental_throttle: EnviromentalPhysicsThrottle,
pub show_decomposition_geometry: bool,
pub throttle_adjust_time: f64,
pub use_cs_gv2: bool,
pub archivable: bool,
pub class_name: &'a str,
pub name: &'a str,
pub parent: Option<InstanceRef>,
pub roblox_locked: bool,
pub source_asset_id: i64,
pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>,
pub attribute_changed: RBXScriptSignal<&'a str>,
pub changed: RBXScriptSignal<&'a str>,
pub child_added: RBXScriptSignal<Option<InstanceRef>>,
pub child_removed: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_added: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}Expand description
The PhysicsSettings Instance Class
Fields
allow_sleep: boolare_anchors_shown: boolare_assemblies_shown: boolare_awake_parts_highlighted: boolare_body_types_shown: boolare_contact_islands_shown: boolare_contact_points_shown: boolare_joint_coordinates_shown: boolare_mechanisms_shown: boolare_model_coords_shown: boolare_owners_shown: boolare_part_coords_shown: boolare_regions_shown: boolare_terrain_replication_regions_shown: boolare_timesteps_shown: boolare_unaligned_parts_shown: boolare_world_coords_shown: booldisable_cs_gv2: boolforce_cs_gv2: boolis_interpolation_throttle_shown: boolis_receive_age_shown: boolis_tree_shown: boolphysics_environmental_throttle: EnviromentalPhysicsThrottleshow_decomposition_geometry: boolthrottle_adjust_time: f64use_cs_gv2: boolarchivable: boolInherited from Instance
class_name: &'a strInherited from Instance
name: &'a strInherited from Instance
parent: Option<InstanceRef>Inherited from Instance
roblox_locked: boolInherited from Instance
source_asset_id: i64Inherited from Instance
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>Inherited from Instance
changed: RBXScriptSignal<&'a str>Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
Implementations
Inherited from Instance
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Inherited from Instance
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl<'a> RefUnwindSafe for PhysicsSettings<'a>
impl<'a> Send for PhysicsSettings<'a>
impl<'a> Sync for PhysicsSettings<'a>
impl<'a> Unpin for PhysicsSettings<'a>
impl<'a> UnwindSafe for PhysicsSettings<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more