Struct roblox::instance::PhysicsSettings [−][src]
pub struct PhysicsSettings<'a> {}Show 39 fields
pub allow_sleep: bool, pub are_anchors_shown: bool, pub are_assemblies_shown: bool, pub are_awake_parts_highlighted: bool, pub are_body_types_shown: bool, pub are_contact_islands_shown: bool, pub are_contact_points_shown: bool, pub are_joint_coordinates_shown: bool, pub are_mechanisms_shown: bool, pub are_model_coords_shown: bool, pub are_owners_shown: bool, pub are_part_coords_shown: bool, pub are_regions_shown: bool, pub are_terrain_replication_regions_shown: bool, pub are_timesteps_shown: bool, pub are_unaligned_parts_shown: bool, pub are_world_coords_shown: bool, pub disable_cs_gv2: bool, pub force_cs_gv2: bool, pub is_interpolation_throttle_shown: bool, pub is_receive_age_shown: bool, pub is_tree_shown: bool, pub physics_environmental_throttle: EnviromentalPhysicsThrottle, pub show_decomposition_geometry: bool, pub throttle_adjust_time: f64, pub use_cs_gv2: bool, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The PhysicsSettings Instance Class
Fields
allow_sleep: bool
are_anchors_shown: bool
are_assemblies_shown: bool
are_awake_parts_highlighted: bool
are_body_types_shown: bool
are_contact_islands_shown: bool
are_contact_points_shown: bool
are_joint_coordinates_shown: bool
are_mechanisms_shown: bool
are_model_coords_shown: bool
are_owners_shown: bool
are_part_coords_shown: bool
are_regions_shown: bool
are_terrain_replication_regions_shown: bool
are_timesteps_shown: bool
are_unaligned_parts_shown: bool
are_world_coords_shown: bool
disable_cs_gv2: bool
force_cs_gv2: bool
is_interpolation_throttle_shown: bool
is_receive_age_shown: bool
is_tree_shown: bool
physics_environmental_throttle: EnviromentalPhysicsThrottle
show_decomposition_geometry: bool
throttle_adjust_time: f64
use_cs_gv2: bool
archivable: bool
Inherited from Instance
class_name: &'a str
Inherited from Instance
name: &'a str
Inherited from Instance
parent: Option<InstanceRef>
Inherited from Instance
roblox_locked: bool
Inherited from Instance
source_asset_id: i64
Inherited from Instance
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
Inherited from Instance
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Inherited from Instance
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
Inherited from Instance
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for PhysicsSettings<'a>
impl<'a> Send for PhysicsSettings<'a>
impl<'a> Sync for PhysicsSettings<'a>
impl<'a> Unpin for PhysicsSettings<'a>
impl<'a> UnwindSafe for PhysicsSettings<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more