Struct roblox::instance::HumanoidDescription [−][src]
pub struct HumanoidDescription<'a> {Show 54 fields
pub accessory_blob: &'a str,
pub back_accessory: &'a str,
pub body_type_scale: f32,
pub climb_animation: i64,
pub depth_scale: f32,
pub face: i64,
pub face_accessory: &'a str,
pub fall_animation: i64,
pub front_accessory: &'a str,
pub graphic_t_shirt: i64,
pub hair_accessory: &'a str,
pub hat_accessory: &'a str,
pub head: i64,
pub head_color: Color3,
pub head_scale: f32,
pub height_scale: f32,
pub idle_animation: i64,
pub jump_animation: i64,
pub left_arm: i64,
pub left_arm_color: Color3,
pub left_leg: i64,
pub left_leg_color: Color3,
pub neck_accessory: &'a str,
pub number_emotes_loaded: i32,
pub pants: i64,
pub proportion_scale: f32,
pub right_arm: i64,
pub right_arm_color: Color3,
pub right_leg: i64,
pub right_leg_color: Color3,
pub run_animation: i64,
pub shirt: i64,
pub shoulders_accessory: &'a str,
pub swim_animation: i64,
pub torso: i64,
pub torso_color: Color3,
pub waist_accessory: &'a str,
pub walk_animation: i64,
pub width_scale: f32,
pub archivable: bool,
pub class_name: &'a str,
pub name: &'a str,
pub parent: Option<InstanceRef>,
pub roblox_locked: bool,
pub source_asset_id: i64,
pub emotes_changed: RBXScriptSignal<Dictionary>,
pub equipped_emotes_changed: RBXScriptSignal<Array<Variant<'a, ()>>>,
pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>,
pub attribute_changed: RBXScriptSignal<&'a str>,
pub changed: RBXScriptSignal<&'a str>,
pub child_added: RBXScriptSignal<Option<InstanceRef>>,
pub child_removed: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_added: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}Expand description
The HumanoidDescription Instance Class
Fields
accessory_blob: &'a strback_accessory: &'a strbody_type_scale: f32climb_animation: i64depth_scale: f32face: i64face_accessory: &'a strfall_animation: i64front_accessory: &'a strgraphic_t_shirt: i64hair_accessory: &'a strhat_accessory: &'a strhead: i64head_color: Color3head_scale: f32height_scale: f32idle_animation: i64jump_animation: i64left_arm: i64left_arm_color: Color3left_leg: i64left_leg_color: Color3neck_accessory: &'a strnumber_emotes_loaded: i32pants: i64proportion_scale: f32right_arm: i64right_arm_color: Color3right_leg: i64right_leg_color: Color3run_animation: i64shirt: i64shoulders_accessory: &'a strswim_animation: i64torso: i64torso_color: Color3waist_accessory: &'a strwalk_animation: i64width_scale: f32archivable: boolInherited from Instance
class_name: &'a strInherited from Instance
name: &'a strInherited from Instance
parent: Option<InstanceRef>Inherited from Instance
roblox_locked: boolInherited from Instance
source_asset_id: i64Inherited from Instance
emotes_changed: RBXScriptSignal<Dictionary>equipped_emotes_changed: RBXScriptSignal<Array<Variant<'a, ()>>>ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>Inherited from Instance
changed: RBXScriptSignal<&'a str>Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
Implementations
Creates a new HumanoidDescription object.
Equivalent to Instance.new(“HumanoidDescription”) in Luau.
pub fn set_accessories(
&self,
accessories: Array<Variant<'a, ()>>,
include_rigid_accessories: bool
)
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl<'a> RefUnwindSafe for HumanoidDescription<'a>
impl<'a> Send for HumanoidDescription<'a>
impl<'a> Sync for HumanoidDescription<'a>
impl<'a> Unpin for HumanoidDescription<'a>
impl<'a> UnwindSafe for HumanoidDescription<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more