Struct roblox::instance::HingeConstraint [−][src]
pub struct HingeConstraint<'a> {Show 33 fields
pub actuator_type: ActuatorType,
pub angular_responsiveness: f32,
pub angular_speed: f32,
pub angular_velocity: f32,
pub current_angle: f32,
pub limits_enabled: bool,
pub lower_angle: f32,
pub motor_max_acceleration: f32,
pub motor_max_torque: f32,
pub radius: f32,
pub restitution: f32,
pub servo_max_torque: f32,
pub target_angle: f32,
pub upper_angle: f32,
pub active: bool,
pub attachment0: Option<InstanceRef>,
pub attachment1: Option<InstanceRef>,
pub color: BrickColor,
pub enabled: bool,
pub visible: bool,
pub archivable: bool,
pub class_name: &'a str,
pub name: &'a str,
pub parent: Option<InstanceRef>,
pub roblox_locked: bool,
pub source_asset_id: i64,
pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>,
pub attribute_changed: RBXScriptSignal<&'a str>,
pub changed: RBXScriptSignal<&'a str>,
pub child_added: RBXScriptSignal<Option<InstanceRef>>,
pub child_removed: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_added: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}Expand description
The HingeConstraint Instance Class
Fields
actuator_type: ActuatorTypeangular_responsiveness: f32angular_speed: f32angular_velocity: f32current_angle: f32limits_enabled: boollower_angle: f32motor_max_acceleration: f32motor_max_torque: f32radius: f32restitution: f32servo_max_torque: f32target_angle: f32upper_angle: f32active: boolInherited from Constraint
attachment0: Option<InstanceRef>Inherited from Constraint
attachment1: Option<InstanceRef>Inherited from Constraint
color: BrickColorInherited from Constraint
enabled: boolInherited from Constraint
visible: boolInherited from Constraint
archivable: boolInherited from Instance
class_name: &'a strInherited from Instance
name: &'a strInherited from Instance
parent: Option<InstanceRef>Inherited from Instance
roblox_locked: boolInherited from Instance
source_asset_id: i64Inherited from Instance
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>Inherited from Instance
changed: RBXScriptSignal<&'a str>Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
Implementations
Creates a new HingeConstraint object.
Equivalent to Instance.new(“HingeConstraint”) in Luau.
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
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Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl<'a> RefUnwindSafe for HingeConstraint<'a>
impl<'a> Send for HingeConstraint<'a>
impl<'a> Sync for HingeConstraint<'a>
impl<'a> Unpin for HingeConstraint<'a>
impl<'a> UnwindSafe for HingeConstraint<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more