Struct roblox::instance::GuiService [−][src]
pub struct GuiService<'a> {}Show 38 fields
pub auto_select_gui_enabled: bool, pub core_effect_folder: Option<InstanceRef>, pub core_gui_folder: Option<InstanceRef>, pub core_gui_navigation_enabled: bool, pub gui_navigation_enabled: bool, pub menu_is_open: bool, pub selected_core_object: Option<InstanceRef>, pub selected_object: Option<InstanceRef>, pub touch_controls_enabled: bool, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub close_inspect_menu_request: RBXScriptSignal<()>, pub core_gui_render_overflowed: RBXScriptSignal<()>, pub emotes_menu_open_changed: RBXScriptSignal<bool>, pub inspect_menu_enabled_changed_signal: RBXScriptSignal<bool>, pub inspect_player_from_humanoid_description_request: RBXScriptSignal<(Option<InstanceRef>, &'a str)>, pub inspect_player_from_user_id_with_ctx_request: RBXScriptSignal<(i64, &'a str)>, pub key_pressed: RBXScriptSignal<(&'a str, &'a str)>, pub menu_closed: RBXScriptSignal<()>, pub menu_opened: RBXScriptSignal<()>, pub native_close: RBXScriptSignal<()>, pub network_paused_enabled_changed: RBXScriptSignal<bool>, pub open9_slice_editor: RBXScriptSignal<Option<InstanceRef>>, pub safe_zone_offsets_changed: RBXScriptSignal<()>, pub show_leave_confirmation: RBXScriptSignal<()>, pub special_key_pressed: RBXScriptSignal<(SpecialKey, &'a str)>, pub ui_message_changed: RBXScriptSignal<(UiMessageType, &'a str)>, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The GuiService Instance Class
Fields
auto_select_gui_enabled: bool
core_effect_folder: Option<InstanceRef>
core_gui_folder: Option<InstanceRef>
selected_core_object: Option<InstanceRef>
selected_object: Option<InstanceRef>
touch_controls_enabled: bool
archivable: bool
Inherited from Instance
class_name: &'a str
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name: &'a str
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parent: Option<InstanceRef>
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roblox_locked: bool
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source_asset_id: i64
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core_gui_render_overflowed: RBXScriptSignal<()>
inspect_player_from_humanoid_description_request: RBXScriptSignal<(Option<InstanceRef>, &'a str)>
inspect_player_from_user_id_with_ctx_request: RBXScriptSignal<(i64, &'a str)>
key_pressed: RBXScriptSignal<(&'a str, &'a str)>
native_close: RBXScriptSignal<()>
network_paused_enabled_changed: RBXScriptSignal<bool>
open9_slice_editor: RBXScriptSignal<Option<InstanceRef>>
safe_zone_offsets_changed: RBXScriptSignal<()>
show_leave_confirmation: RBXScriptSignal<()>
special_key_pressed: RBXScriptSignal<(SpecialKey, &'a str)>
ui_message_changed: RBXScriptSignal<(UiMessageType, &'a str)>
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
pub fn add_center_dialog(
&self,
dialog: Option<InstanceRef>,
center_dialog_type: CenterDialogType,
show_function: &'a dyn Fn(&'static [Variant<'a, ()>]) -> Array<Variant<'a, ()>>,
hide_function: &'a dyn Fn(&'static [Variant<'a, ()>]) -> Array<Variant<'a, ()>>
)
pub fn add_selection_parent(
&self,
selection_name: &'a str,
selection_parent: Option<InstanceRef>
)
pub fn add_selection_tuple(
&self,
selection_name: &'a str,
selections: Array<Variant<'a, ()>>
)
pub fn inspect_player_from_humanoid_description(
&self,
humanoid_description: Option<InstanceRef>,
name: &'a str
)
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for GuiService<'a>
impl<'a> Send for GuiService<'a>
impl<'a> Sync for GuiService<'a>
impl<'a> Unpin for GuiService<'a>
impl<'a> UnwindSafe for GuiService<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more