Struct roblox::instance::FormFactorPart [−][src]
pub struct FormFactorPart<'a> {Show 58 fields
pub anchored: bool,
pub assembly_angular_velocity: Vector3,
pub assembly_center_of_mass: Vector3,
pub assembly_linear_velocity: Vector3,
pub assembly_mass: f32,
pub assembly_root_part: Option<InstanceRef>,
pub back_surface: SurfaceType,
pub bottom_surface: SurfaceType,
pub brick_color: BrickColor,
pub c_frame: CFrame,
pub can_collide: bool,
pub can_query: bool,
pub can_touch: bool,
pub cast_shadow: bool,
pub center_of_mass: Vector3,
pub collision_group_id: i32,
pub color: Color3,
pub custom_physical_properties: PhysicalProperties,
pub front_surface: SurfaceType,
pub left_surface: SurfaceType,
pub local_transparency_modifier: f32,
pub locked: bool,
pub mass: f32,
pub massless: bool,
pub material: Material,
pub material_variant: Option<InstanceRef>,
pub orientation: Vector3,
pub pivot_offset: CFrame,
pub position: Vector3,
pub receive_age: f32,
pub reflectance: f32,
pub resize_increment: i32,
pub resizeable_faces: Faces,
pub right_surface: SurfaceType,
pub root_priority: i32,
pub rotation: Vector3,
pub size: Vector3,
pub top_surface: SurfaceType,
pub transparency: f32,
pub origin_orientation: Vector3,
pub origin_position: Vector3,
pub pivot_offset_orientation: Vector3,
pub pivot_offset_position: Vector3,
pub archivable: bool,
pub class_name: &'a str,
pub name: &'a str,
pub parent: Option<InstanceRef>,
pub roblox_locked: bool,
pub source_asset_id: i64,
pub touch_ended: RBXScriptSignal<Option<InstanceRef>>,
pub touched: RBXScriptSignal<Option<InstanceRef>>,
pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>,
pub attribute_changed: RBXScriptSignal<&'a str>,
pub changed: RBXScriptSignal<&'a str>,
pub child_added: RBXScriptSignal<Option<InstanceRef>>,
pub child_removed: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_added: RBXScriptSignal<Option<InstanceRef>>,
pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
}Expand description
The FormFactorPart Instance Class
Fields
anchored: boolInherited from BasePart
assembly_angular_velocity: Vector3Inherited from BasePart
assembly_center_of_mass: Vector3Inherited from BasePart
assembly_linear_velocity: Vector3Inherited from BasePart
assembly_mass: f32Inherited from BasePart
assembly_root_part: Option<InstanceRef>Inherited from BasePart
back_surface: SurfaceTypeInherited from BasePart
bottom_surface: SurfaceTypeInherited from BasePart
brick_color: BrickColorInherited from BasePart
c_frame: CFrameInherited from BasePart
can_collide: boolInherited from BasePart
can_query: boolInherited from BasePart
can_touch: boolInherited from BasePart
cast_shadow: boolInherited from BasePart
center_of_mass: Vector3Inherited from BasePart
collision_group_id: i32Inherited from BasePart
color: Color3Inherited from BasePart
custom_physical_properties: PhysicalPropertiesInherited from BasePart
front_surface: SurfaceTypeInherited from BasePart
left_surface: SurfaceTypeInherited from BasePart
local_transparency_modifier: f32Inherited from BasePart
locked: boolInherited from BasePart
mass: f32Inherited from BasePart
massless: boolInherited from BasePart
material: MaterialInherited from BasePart
material_variant: Option<InstanceRef>Inherited from BasePart
orientation: Vector3Inherited from BasePart
pivot_offset: CFrameInherited from BasePart
position: Vector3Inherited from BasePart
receive_age: f32Inherited from BasePart
reflectance: f32Inherited from BasePart
resize_increment: i32Inherited from BasePart
resizeable_faces: FacesInherited from BasePart
right_surface: SurfaceTypeInherited from BasePart
root_priority: i32Inherited from BasePart
rotation: Vector3Inherited from BasePart
size: Vector3Inherited from BasePart
top_surface: SurfaceTypeInherited from BasePart
transparency: f32Inherited from BasePart
origin_orientation: Vector3Inherited from PVInstance
origin_position: Vector3Inherited from PVInstance
pivot_offset_orientation: Vector3Inherited from PVInstance
pivot_offset_position: Vector3Inherited from PVInstance
archivable: boolInherited from Instance
class_name: &'a strInherited from Instance
name: &'a strInherited from Instance
parent: Option<InstanceRef>Inherited from Instance
roblox_locked: boolInherited from Instance
source_asset_id: i64Inherited from Instance
touch_ended: RBXScriptSignal<Option<InstanceRef>>Inherited from BasePart
touched: RBXScriptSignal<Option<InstanceRef>>Inherited from BasePart
ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>Inherited from Instance
changed: RBXScriptSignal<&'a str>Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>Inherited from Instance
Implementations
Inherited from BasePart
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pub fn subtract_async(
&self,
parts: Array<Instance<'a>>,
collisionfidelity: CollisionFidelity,
render_fidelity: RenderFidelity
) -> Option<InstanceRef>
pub fn subtract_async(
&self,
parts: Array<Instance<'a>>,
collisionfidelity: CollisionFidelity,
render_fidelity: RenderFidelity
) -> Option<InstanceRef>
Inherited from BasePart
pub fn union_async(
&self,
parts: Array<Instance<'a>>,
collisionfidelity: CollisionFidelity,
render_fidelity: RenderFidelity
) -> Option<InstanceRef>
pub fn union_async(
&self,
parts: Array<Instance<'a>>,
collisionfidelity: CollisionFidelity,
render_fidelity: RenderFidelity
) -> Option<InstanceRef>
Inherited from BasePart
Inherited from PVInstance
Inherited from PVInstance
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
Inherited from Instance
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Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl<'a> RefUnwindSafe for FormFactorPart<'a>
impl<'a> Send for FormFactorPart<'a>
impl<'a> Sync for FormFactorPart<'a>
impl<'a> Unpin for FormFactorPart<'a>
impl<'a> UnwindSafe for FormFactorPart<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more