Struct roblox::instance::BodyColors [−][src]
pub struct BodyColors<'a> {}Show 25 fields
pub head_color: BrickColor, pub head_color3: Color3, pub left_arm_color: BrickColor, pub left_arm_color3: Color3, pub left_leg_color: BrickColor, pub left_leg_color3: Color3, pub right_arm_color: BrickColor, pub right_arm_color3: Color3, pub right_leg_color: BrickColor, pub right_leg_color3: Color3, pub torso_color: BrickColor, pub torso_color3: Color3, pub archivable: bool, pub class_name: &'a str, pub name: &'a str, pub parent: Option<InstanceRef>, pub roblox_locked: bool, pub source_asset_id: i64, pub ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>, pub attribute_changed: RBXScriptSignal<&'a str>, pub changed: RBXScriptSignal<&'a str>, pub child_added: RBXScriptSignal<Option<InstanceRef>>, pub child_removed: RBXScriptSignal<Option<InstanceRef>>, pub descendant_added: RBXScriptSignal<Option<InstanceRef>>, pub descendant_removing: RBXScriptSignal<Option<InstanceRef>>,
Expand description
The BodyColors Instance Class
Fields
head_color: BrickColor
head_color3: Color3
left_arm_color: BrickColor
left_arm_color3: Color3
left_leg_color: BrickColor
left_leg_color3: Color3
right_arm_color: BrickColor
right_arm_color3: Color3
right_leg_color: BrickColor
right_leg_color3: Color3
torso_color: BrickColor
torso_color3: Color3
archivable: bool
Inherited from Instance
class_name: &'a str
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name: &'a str
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parent: Option<InstanceRef>
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roblox_locked: bool
Inherited from Instance
source_asset_id: i64
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ancestry_changed: RBXScriptSignal<(Option<InstanceRef>, Option<InstanceRef>)>
Inherited from Instance
attribute_changed: RBXScriptSignal<&'a str>
Inherited from Instance
changed: RBXScriptSignal<&'a str>
Inherited from Instance
child_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
child_removed: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_added: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
descendant_removing: RBXScriptSignal<Option<InstanceRef>>
Inherited from Instance
Implementations
Creates a new BodyColors object.
Equivalent to Instance.new(“BodyColors”) in Luau.
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pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
pub fn find_first_child_which_is_a(
&self,
class_name: &'a str,
recursive: bool
) -> Option<InstanceRef>
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Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for BodyColors<'a>
impl<'a> Send for BodyColors<'a>
impl<'a> Sync for BodyColors<'a>
impl<'a> Unpin for BodyColors<'a>
impl<'a> UnwindSafe for BodyColors<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more