pub enum Limb {
Head,
Torso,
LeftArm,
RightArm,
LeftLeg,
RightLeg,
Unknown,
}
Expand description
The Limb enumeration.
View Roblox documentation
Getting an EnumItem’s name:
assert_eq!(roblox::enums::Limb::Head.name(), "Head");
Getting an EnumItem’s value:
assert_eq!(roblox::enums::Limb::Head.value(), Head);
Getting all EnumItems:
let enum_items = roblox::enums::Limb::get_enum_items();
Get the EnumItem’s value.
Get the EnumItem’s value.
Get all of the EnumItems within the Enum.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.