Enum roblox::enumeration::HumanoidStateType [−][src]
pub enum HumanoidStateType {}Show 17 variants
FallingDown, Running, RunningNoPhysics, Climbing, StrafingNoPhysics, Ragdoll, GettingUp, Jumping, Landed, Flying, Freefall, Seated, PlatformStanding, Dead, Swimming, Physics, None,
Expand description
The HumanoidStateType enumeration.
Examples
Getting an EnumItem’s name:
assert_eq!(roblox::enums::HumanoidStateType::FallingDown.name(), "FallingDown");
Getting an EnumItem’s value:
assert_eq!(roblox::enums::HumanoidStateType::FallingDown.value(), FallingDown);
Getting all EnumItems:
let enum_items = roblox::enums::HumanoidStateType::get_enum_items();
Variants
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for HumanoidStateType
impl Send for HumanoidStateType
impl Sync for HumanoidStateType
impl Unpin for HumanoidStateType
impl UnwindSafe for HumanoidStateType
Blanket Implementations
Mutably borrows from an owned value. Read more